DOTA 2 — The International 2020 (Contract)

I was honored to work on the International Battle Pass 2020 for Dota 2 on a contract with Valve. My part of the job was to create textures and some of the sculpts. Also I made custom shaders for gold version of Pugna's head.
Hero Models, Particles & Additional Animations — Valve
Work on the lowpoly and some of sculpts — Julia Tikhonova (Nobiru)
https://www.artstation.com/nobiru
Pugna's concept and help — Oleg Shekhovcov (Leshiy)
https://www.artstation.com/leshiy
Other concept artists unknown.
© 2020 Valve Corporation. All rights reserved.

Composition in Valve style

Composition in Valve style